The warbands gaming continues, I added another player to this casual gaming endeavor and now we have a representation of each of the ruinous powers.
The fourth palyer, Max, rolled a warband of Nurgle, Chaos dwarf wizard champion with 5 chaos spowns, a marauder and a lonely beastman standard bearer, but we are still lacking appropriate models for him, so no picrure yet.
Last game was a lengthy free for all. The champions had found out that in a small village on the North of Praag, a small shrine of Myrmidia had a mysterious magical artefact in its custody, so they all headed in that direction to find if they could acquire said item, without specific knowledge on the occupants of the shrine and the nature of the item.
The Champion of Tzeentch (the former Bretonnian Guillaume) speeds to the shrine only to be intercepted and stopped by the head monk who casts a wind blast in his direction.
Meanwhile the followers of Nurgle shuffle forwards, the chaos spawns don't seem to want to follow their master's orders.
When Guillaume decides to fly east away from the magi wind being thrown in his face, he finds himself dangerously close to the warband of Slaanesh which has been sneakily advancing on the eastern side of the field.
In a burst of lucidity, a big and fast chaos spawn runs into the shrine door and start bashing it down with bare fists.
In a quick and bloody fight, the border horses get rid of the Khornate centaurs and champion and chese them off the table.
The spawns seem to all wake up from their stupor and begin advancing in a semi-coordinated way towards the objective.
Guillaume decides to charge his Slaaneshi counterpart, not realizing that the apparently weak champion of Slaanesh had previously enhanced his fighting abilities with a Hammerhand spell and pays dearly for his mistake. He resists for a turn before being cut down.
Due to the mounting body count, all warbands, except for the Nurgle one decide to flee and save their skin instead of risk annihilation at the hands of the numerous stupid but too resilient spawns and daemon weapon wielding chaos marauder of Nurgle, so the Lord of Pestilence carries the day and steals the magical item.




















