Monday, 5 June 2023

The battle of the coaching inn

 We had another game yesterday, the Khornate and Slaaneshi warbands clashed in an attempt to destroy a coaching inn that troops sent from the Empire to reinforce the city of Praag could use as a staging point.

The warband of Khorne, as you can see, is substantially larger than the Slaanesh one, so it ended up taking care of most of the imperial troops defending the inn.

I was GMing the battle, so I could take a decent amount of pictures to show how the game went.


The forces of Khorne


The warband of Slaanesh


The inn with its defenders


A view of the battlefield


The warband of Slaanesh sent some scouts to check for Imperial reinforcements


The same was done by their opponents, these are the scouts sent by the champion of Khorne


The followers of Khorne advance quickly towards the defenders


The centaur champion starts outflanking the inn under the waving tentacles of a chaos spawn springing from a neraby well


The warband of Slaanesh advances as fast as it can


Khorne charges in



The imperial scouts leave the protection of the inn to harass their counterpart from the Khornate warband joining the fight after their exploration 



Slaanesh rushes in to join the fight at the inn


Imperial cavalry reinforcements come in at the back of the followers of Khorne


The champion of Slaanesh is in position for a charge



The fight at the inn in full swing



Forces of Khorne turn around to stop the advancing light cavalry


The last few defenders get surrounded by the followers of the two chaos powers


The former Bretonnian levies leave the inn as it starts to burn


As the imperial helbardiers are massacred, the two warbands battle it out to the last few beastmen.

In the end Khorne carried the day, but the centaur champion Hoof didnèt get any new followers.

Thatès all until the next battle.


Sunday, 4 June 2023

Another Chaos warband game

 We had another game with the Chaos warbands. 

This time it was an exploration of the chaos wastes in search of treasures, with the chance of random monsters appearing from terrain features. I didn't participate as a player, but run the random monsters appearing on the table.

The battlefield

Doyle's Slaanesh warband was immediately greeted by a Daemonette, but the champion didn't manage to get control over her and had to run away to avoid a close encounter he might not survive.


Max's dwarf champion of Nurgle with all his spawns run into a chaos giant that killed the newly recruited hobgoblin and the beastman standard bearer, but was finally brought down by the champion.




Cyrus' Khornate warband, with the advantage a several mutated and very fast troops, run directly for his arch rival, the champion of Slaanes, finding some treasures in the process, including a daemon weapon of Slaanesh that he could not touch. The two warbands ended up fighting it over and Khorne had the final word in the discussion.

Overall a very good game, now the other warbands start to be pretty interesting and the various confrontations less predictable.

The build up towards the siege of Praag continues.


Silent Death

 In the past few weeks, with Dave and Garner, we tried a few games of Silent Death.

My brother got a set back in the days and I painted the ships back in 2017 and now, only 6 years later, I finally got to use them.

The game is far from perfect, but nice enough for a night of entertainment once in a while.

I only took a few pictures in the two games I played, overall it is not the most eye candy of games.